Showcase: build a pixel platformer in four steps

A tiny pixel art platformer runs under the title. Then four steps, each with a code panel on the left and the live game on the right: draw the world, add a player, add danger, keep score. Each step adds one thing you can see. It ends on "make your own game" in arcade type.

How we made it

  1. The game is real. It is a small procedural platformer drawn on one canvas, so the preview is never a fake screenshot.
  2. Each step turns on one more feature of the game, in sync with the code panel.
  3. The code types itself in, with simple syntax colors. The last step ends with a render call.
  4. Music and blips, no voice.

How your agent can make one

If your product is something you can show in a browser, record it step by step and lay the steps over it:

POST /v1/explainers
{
  "brandId": "<your brand kit>",
  "aspect": "16:9",
  "captions": true,
  "brief": "20 second tutorial in four steps, each a steps scene beside the matching part of the recording. Title first, call to action last."
}

Make the recording first with POST /v1/recordings on the mobile viewport, and add it to your brand kit. Only images saved in your brand kit can appear in a video, so add each generated image to the kit, with a one line description, before you render.

What it costs

StepCredits
Recording3
Script2
Render, under a minute12
Total17

That is $1.70 on the $10 starter pack.

Get started if you want your agent making these.

tutorial pixel art code no footage

Keep reading

Made with Second Studio

Every one of these came from a brief

Real renders from our showcase. Hover, or scroll on your phone, to watch.

See the whole showcase